The latest Revit project I am working on is a little different then the ones I usually do. I am building a Robot from the popular Pc-game, half-life 2. I first studied some images of to robot called "dog". Then planned my opproach . I wanted to keep his features flexible and be able to modify his components and positions manually and some automatically. Below is one of to study stretches.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiu04_Mii4JfWtgi4f7Ag1ix3u38LoIFLWBzBJ5gsOo0Mt2l4bNR-bsD24Zt_Sya5Rp0Ku-8U1kbqIRAr1FVvH7LDBabPL4643UKHeLz7dNBlE-6LF8MnLYUZRB5BKPaaQIX420U1OpXtM/s320/dog.jpg)
So I began with the head , and eye which was tricky because I wanted to have it's size and iris and pupil fully adjustable. Below are some images of it's construction.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjugRv7-djyiJY5sFDyArZXCYC2smkq_EGR8tUFIK2Zcz7aC3Y3icGxk1LDtbuClIWpaV_a0w_PcXBqeZRlQfkeGCz0wovUeAwbZrp7BOChXLwWf8paxt28if_yNH1Vo1wQoaTHdkcEbKE/s320/Craniumleft.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_KKGr-cV-fMcveW_C56aSjidI3GE6Kp9aRP44GVISm2L52ClFrU0bngIFyVCQJTkJdpufnOfzV8oIM-85AzhfwdwR3qzPqP9fqmicaUoVwtzRoxUVlBWm157xRxviPn3n4JR8HeQDD_U/s320/Cranium.jpg)