I posted this tutorial on how to make a working light component family fixture in Revit 2008 last year and since I'm shifting all my blogging over to blogger.com, I figured I would point you to it. It's here: Bright Lights, Big Fixtures
Friday, December 21, 2007
Sunday, October 28, 2007
Unusual Revit build
Visit my main blog at www.iRevit.com
The latest Revit project I am working on is a little different then the ones I usually do. I am building a Robot from the popular Pc-game, half-life 2. I first studied some images of to robot called "dog". Then planned my opproach . I wanted to keep his features flexible and be able to modify his components and positions manually and some automatically. Below is one of to study stretches.
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So I began with the head , and eye which was tricky because I wanted to have it's size and iris and pupil fully adjustable. Below are some images of it's construction.
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The latest Revit project I am working on is a little different then the ones I usually do. I am building a Robot from the popular Pc-game, half-life 2. I first studied some images of to robot called "dog". Then planned my opproach . I wanted to keep his features flexible and be able to modify his components and positions manually and some automatically. Below is one of to study stretches.

So I began with the head , and eye which was tricky because I wanted to have it's size and iris and pupil fully adjustable. Below are some images of it's construction.

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Friday, August 31, 2007
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