Showing posts with label families. Show all posts
Showing posts with label families. Show all posts

Tuesday, July 26, 2016

Converting Wall-based casework to Face-based in Revit

Recently there was a need for a custom piece of Revit family casework which was inadvertently made using a wall-based family template. I came across this post about switching lighting families from wall hosted to face-based and with a little tweak, made it work for casework.

This is how you do it.

1. Open up the family you need to convert to face based. Note the "Host" is currently set to "Wall" below.


2. Click on the "Family Categories and Parameters" button

3. Change the Category type to "Lighting Fixtures"
[We do this because the Copy-monitor function, which is a step in the process, only works on certain family categories]


4. Now, create a new project and load the family into it. Save the project as "Wall-hosted family.rvt"

5. Create another new project and link in the "Wall-hosted family.rvt" file.


6. On the Collaborate tab click "Copy Monitor" and "Select Link", and select the file you linked in.


7. Click the "Copy" Tool and select the Casework family, then click "Finish"


Ok, now here's the last part. 
8. Make sure the family isn't already open. Select the family now live in the project and click "Edit Family"


9. When the family opens up, click the "Family Categories and Parameters" button again to change the Category back to "Casework" and note that the Host is now set to "Face", woohoo!


10. Save your family file as an .RFA file in your library and you are done!
Trash the project files unless you've got more to convert. You can load multiple families into the project for this process if needed but you'll have to edit each one independently and save.


Cheers!


Monday, January 23, 2012

Revit DB

I am in the middle of reorganizing my home office and was in the need for some Swedish furnishings for my Revit model. I came across this site which has some decent Euro pieces, including Ikea. They are pretty well made and if you speak Portuguese, then you’ll understand the material parameters. Thanks to Rui for posting and hosting some cool content for the everyday man.

Revit DB

Sunday, October 28, 2007

Unusual Revit build

Visit my main blog at www.iRevit.com
The latest Revit project I am working on is a little different then the ones I usually do. I am building a Robot from the popular Pc-game, half-life 2. I first studied some images of to robot called "dog". Then planned my opproach . I wanted to keep his features flexible and be able to modify his components and positions manually and some automatically. Below is one of to study stretches.



So I began with the head , and eye which was tricky because I wanted to have it's size and iris and pupil fully adjustable. Below are some images of it's construction.